Monday, March 1, 2010

Time Demands in WH Space

Hey folks,

Over at EVE-Online Wormholes, this post popped up and sparked my conversational side. I started to leave a nice rambling comment, when I realized it was going to be almost as long (or longer) than the original post!

This calls for, BLOGGING MIN! *Plays cheesy super-hero music*

Ok, now that I've got my inner dork out of the way for a bit, let's get down to brass tacks. Many different bloggers and W-Space occupants have recently decided to step back their operations in WH space, citing either the emptiness and inactivity of their bit of space, or the constant demands upon their time that managing W-Space requires.

While Katt and I have run across both of these problems within Our Slice of Heaven, we've come up with several methods of combatting the dread 'W-Space Mania' that has afflicted so many of our fellow capsuleers. And now this information can be yours for the price of just 49.99 ISK plus shipping and handling!

Or, you could just read the blog...

Let's set up some fancy looking (not) headings and break this issue down, shall we?

"So much empty space... Nothing to do in it... Gahhh!!"

Problem number 1, and by far the most common complaint I hear from the various WH inhabitants that I've spoken with or read the blogs of, is that they're too efficient, and everything is cleared, and now they've got nothing to do.

While indeed this is a painful problem, and one that's difficult to amend, there's a key pair of words up above, 'too efficient'.

That's right, you done shot yourself in the foot, boys!

Wormhole signatures, while not completely reliant upon the number of signatures in system, DO take into account current 'activity' (via readings on how many untouched sites there are) when spawning new sites, particularly wormholes and combat anomalies. What this means is that, when you aren't getting enough sites, you need to do LESS.

Freaky, I know. But when we left 5 combat sites and several signatures as 'seed', we would often have upwards of 5 combat sites and 3 wormholes or other signatures spawning PER DAY in Our Slice of Heaven.

It takes a little coordinating to leave these sites alone amongst the various folk inhabiting your wormhole, but the net result can be a large increase to the profits your corporation can enjoy. Another big issue is defending all these resources from poachers. But really... You went to WH space to avoid PvP?... Seriously??

"Zzzzzzzz... *Snort* Huh, What, yeah, I've got that Sleepless Upholder right where I want him.... Zzzz.."

Sometimes, Real Life (tm, pty, ltd), can be a real pain in the neck. Often it keeps us from playing as much EVE as we want (*gasp*) and even more often, it leaves us with only 'so much' time to spend on our hobby. When our WH's spawn rate is high enough, that can mean we don't have enough time to get all done that we want to.

Also, EVE is a big game, sometimes we want to do something OTHER than pop the 3 wormholes that spawned in our hole this morning, before we go to work.

Actually, I can pretty much guarantee we'd rather be doing almost anything than popping all those wormholes. It's boring as all get out.

Anyhow, for whatever reason, the other main gripe going around at the moment is people getting sick of the amount of time they need to spend EVERY SINGLE DAY to keep their WH under control.

You probably won't be surprised to learn that the solution to this problem is 'DO MORE'.

Ok, maybe a few of you were shocked. But only if you're not paying attention. That's right, if you completely clear (or, just visit every site and let them despawn on their natural cooldown) your wormhole, you will get less site-spawning.

By clearing your wormhole down to the static exit, and then popping that static exit and not scanning down the next one, you have effectively sealed off your wormhole. You're all alone, with no way in, and nothing to do.

Log off at that point, and take a much-needed break. Sure, stuff will spawn, slowly, while you're gone, and there's always the possibility that a wormhole will open into yours, where it will be almost instantly disregarded by 99% of visitors as 'worthless'.

IF by some chance you run into that last 1%, your tower should be online, armed, well defended, and with a fat bay full of Strontium. Odds are, most folk won't bother, and the few that will, would have bothered even if you were logged in.

Using this method, you can log in every other day, or even less frequently. If you're a little worried about leaving it that long, open up and run a search for your J-Code, see how things are going. If you see a bunch of jumps, maybe log a character into the WH and peek about lazily to make sure the POS is still untouched.

In closing, these methods have worked for Katt and I. We've been occupying Wormhole Space for over 6 months, and have no intentions of leaving any time soon.

Fly Straight, whether you're agoraphobic or using toothpicks to hold up your eyelids, it's just darned easier than zig-zagging!

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