Tuesday, December 20, 2016
Strengthen the Feeble Knees
So, an oddity that I noticed recently among a few different alliances: PvPers get weak-kneed at the thought of combat in their home space.
I know this seems a little strange, considering that PvPers are the guys who LIKE to wave their ISK around in front of other people and throw hot lead (if they're Minmatar, aka smart) or panzy lazors (sorry, Amarrian scum) at each others faces. Nevertheless, I have observed this trend, when the home-system is at stake and the enemy are camping and roaming, PvPers get really worried and start to talk about running, and the industrialists knuckle down and start to think about punishing people for stopping their mining.
I have wondered some over why this is, and how to combat it within my own alliance, and here is what I have come up with.
Industrialists are already hardened by pressure. Again, PvPers go out looking for fights, but most of us industrialists would rather avoid conflict and just mine in peace. Yet we're the prime targets for 90% of the roamers out there. They come into our space, and we have to run and hide, or stand our ground and fight, and we're used to dying pretty regularly to unfair odds and still undocking again later on in an equally vulnerable ship. I think this gives us an advantage, in sovereign warfare, because we're already used to being on the defensive and dealing with the cloaky camper type of warfare that pervades today's sov-system.
When it comes to combating the problem, however, I have had mixed results in my efforts to overcome this issue. Staying up-beat and positive works with some PvPers, showing the brave front and the lack of worry about the danger and getting out there and mining in hostile situations does help some, but certainly not everyone. Those who refuse to be buoyed up by such measures seem to actually take offense that others aren't as terrified as they.
So how DO we "Strengthen the Feeble Knees" of our PvP friends when the hot-droppers come to town?